Stealth, combo points and burst damage. One of the most technical classes to master.Discrétion, points de combo et dégâts en rafale. Une des classes les plus techniques à maîtriser.
Every talent, rank by rank, is in the calculator. Here is what changed compared to Classic in each tree.Chaque talent, rang par rang, est dans le calculateur. Voici ce qui change par rapport à Classic dans chaque arbre.
One build per spec, written for Forever, preloaded in the calculator.Un build par spé, écrit pour Forever, préchargé dans le calculateur.
Every spell of the Undead Rogue played on the BlizzCon 2026 demo, tab by tab, with the rank reached at level 38. Read from the public streams.Tous les sorts du Voleur Mort-vivant joué sur la démo BlizzCon 2026, onglet par onglet, avec le rang atteint au niveau 38. Relevé sur les streams publics.
Allows opening of locked chests and doors.
Attack with an equipped wand.
Hurl a thrown weapon at the target.
Allows one-hand and off-hand weapons to be equipped in the off-hand.
You are proficient in the use of the following armor types: Cloth, Leather.
Gives a chance to dodge enemy melee attacks.
Gives a chance to parry enemy melee attacks.
Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
Finishing move that causes damage per combo point, increased by Attack Power: 1 point: 75-112 damage, 2 points: 131-168 damage, 3 points: 187-225 damage, 4 points: 243-281 damage, 5 points: 300-337 damage.
Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 210 armor 2 points: 420 armor 3 points: 630 armor 4 points: 840 armor 5 points: 1050 armor
Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Finishing move that stuns the target. Lasts longer per combo point: 1 point: 1 second, 2 points: 2 seconds, 3 points: 3 seconds, 4 points: 4 seconds, 5 points: 5 seconds.
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs
Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Increases your Energy regeneration rate by 100% for 15 sec.
Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
The rogue's dodge chance will increase by 50% for 15 sec.
Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.
Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.
Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
Greatly increased chance to detect traps.
Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.
Pick the target's pocket.
Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
New talent, Assassination row 5. Hits with both weapons for 75% damage each, 20% more on poisoned targets, and gives 2 combo points. Nine other talents feed it.New talent, Assassination row 5. Hits with both weapons for 75% damage each, 20% more on poisoned targets, and gives 2 combo points. Nine other talents feed it.
New finisher at the bottom of Assassination. Your poisons do 30% more and apply 10% more often, longer per combo point.New finisher at the bottom of Assassination. Your poisons do 30% more and apply 10% more often, longer per combo point.
New Subtlety capstone. Each Rupture tick takes 3 Energy off your next Hemorrhage or Backstab, stacking to 5.New Subtlety capstone. Each Rupture tick takes 3 Energy off your next Hemorrhage or Backstab, stacking to 5.
Rogues can use one-handed axes now. The Hack and Slash talent lists Axe/Sword as a weapon group.Rogues can use one-handed axes now. The Hack and Slash talent lists Axe/Sword as a weapon group.
The races a Rogue can be in Forever and their reworked racial abilities.Les races qu'un Voleur peut jouer dans Forever et leurs raciaux retravaillés.
Instant, 3 min cooldown. Instantly removes all Stun effects. Read from the demo.Instantané, 3 min de recharge. Dissipe instantanément tous les effets d'étourdissement. Relevé sur la démo.
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec. Read from the demo.Instantané, 3 min de recharge. Augmente fortement la détection de la camouflage pendant 20 s. Relevé sur la démo.
Passive. +2% critical strike chance with all spells and attacks, auto attacks included, while you have a sword or two-handed sword equipped. Read off Soda's Warrior tooltip.Passif. +2 % de chances de coup critique avec tous les sorts et attaques, auto-attaques comprises, quand une épée ou une épée à deux mains est équipée. Relevé sur l'infobulle du guerrier de Soda.
+5% Spirit.+5 % d'Esprit.
Instant, 3 min cooldown. Removes and grants immunity to all Bleed, Poison and Disease effects, and reduces all Physical damage taken by 10% for 8 sec. From the Deep Dive slide.Instantané, 3 min de recharge. Dissipe tous les effets de saignement, poison et maladie, rend immunisé contre eux, et réduit tous les dégâts physiques subis de 10 % pendant 8 s. D'après la slide du Deep Dive.
Sense nearby treasure and show it on the minimap. Lasts until cancelled.Détecte les trésors proches et les affiche sur la minicarte. Actif jusqu'à annulation.
+1% critical strike chance with all spells and attacks while a mace or two-handed mace is equipped.+1 % de chances de coup critique avec tous les sorts et attaques quand une masse ou une masse à deux mains est équipée.
+5% damage vs Beasts.+5 % de dégâts contre les bêtes.
Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec. Read from the demo.Instantané, 3 min de recharge. Augmente vos chances de coup critique avec tous les sorts et attaques de 10 % pendant 15 s. Relevé sur la démo.
Instant, 10 sec cooldown. Slip into the shadows until you move; Night Elf Rogues and Druids stealth as if 1 level higher. Usable in combat: enemies are discouraged from attacking you, but the cooldown becomes 2 min. Read from the demo.Instantané, 10 s de recharge. Se fond dans les ombres jusqu'au prochain déplacement ; les voleurs et druides elfes de la nuit se camouflent comme s'ils avaient 1 niveau de plus. Utilisable en combat : les ennemis sont dissuadés de vous attaquer, mais la recharge passe à 2 min. Relevé sur la démo.
+1% Dodge, +2% run speed.+1 % d'esquive, +2 % de vitesse de course.
+75% speed while dead.+75 % de vitesse une fois mort.
Instant, 2 min cooldown. Escape any movement impairing effect and gain immunity to them for 3 sec. Read from the demo.Instantané, 2 min de recharge. Se libère de tout effet ralentissant et y devient immunisé pendant 3 s. Relevé sur la démo.
Instant, 2 min cooldown. Your next 3 damaging or healing abilities cost 50% less Mana and do 10% more damage or healing. Read from the demo; a Warlock's tooltip only lists the damage half.Instantané, 2 min de recharge. Vos 3 prochaines techniques de dégâts ou de soins coûtent 50 % de mana en moins et infligent 10 % de dégâts ou de soins en plus. Relevé sur la démo ; l'infobulle d'un démoniste ne mentionne que la partie dégâts.
+5% Mana, Rage and Energy.+5 % de mana, de rage et d'énergie.
More reliable engineering devices.Gadgets d'ingénierie plus fiables.
Instant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel. Read from the demo.Instantané, 2 min de recharge. Plane vers le bas pendant 10 s en contrôlant sa direction. Relevé sur la démo.
2 sec cast, 2 min cooldown. Tap a nearby ley line for +100% Health and Mana regeneration: 15 sec if no ley line is nearby, 15 min if one is found. Read from the demo.2 s d'incantation, 2 min de recharge. Puise dans une ligne tellurique proche : +100 % de régénération de vie et de mana pendant 15 s sans ligne à proximité, 15 min si une ligne est trouvée. Relevé sur la démo.
Passive. 1% increased melee, ranged, and spellcasting Haste.Passif. +1 % de hâte en mêlée, à distance et en incantation.
Passive. Damage to Elementals increased by 5%.Passif. Dégâts infligés aux élémentaires augmentés de 5 %.
Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec. Read from the demo.Instantané, 2 min de recharge. Augmente la puissance d'attaque et la puissance des sorts de 10 % pendant 15 s. Relevé sur la démo.
Instant, 3 min cooldown. Removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec. Read from the demo.Instantané, 3 min de recharge. Dissipe toutes les malédictions et fléaux, rend immunisé contre eux, et réduit tous les dégâts magiques subis de 15 % pendant 8 s. Relevé sur la démo.
+1% critical strike chance with all spells and abilities while an axe or two-handed axe is equipped. Read from the demo.+1 % de chances de coup critique avec tous les sorts et techniques quand une hache ou une hache à deux mains est équipée. Relevé sur la démo.
Stun duration reduced by 20%.Durée des étourdissements réduite de 20 %.
Instant, 2 min cooldown. Removes all Charm, Fear and Sleep effects. (No longer an immunity.) From the BlizzCon Deep Dive slide.Instantané, 2 min de recharge. Dissipe tous les effets de charme, de peur et de sommeil. (Ce n'est plus une immunité.) D'après la slide du Deep Dive BlizzCon.
5 yd, 2 min cooldown. Regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec from a Humanoid or Undead corpse; moving, acting or taking damage cancels it. From the Deep Dive slide.5 m, 2 min de recharge. Régénère 7 % des points de vie et 7 % du mana total toutes les 2 s pendant 10 s à partir d'un cadavre d'humanoïde ou de mort-vivant ; bouger, agir ou subir des dégâts interrompt l'effet. D'après la slide du Deep Dive.
Breathe underwater 300% longer.Respire sous l'eau 300 % plus longtemps.
Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health. From the Deep Dive slide.Vos sorts et attaques ont 5 % de chances de drainer la vie de la cible, jusqu'à 5 % de vos points de vie maximum. D'après la slide du Deep Dive.
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec. Read from the demo.Instantané, 3 min de recharge. Augmente votre vitesse d'incantation et d'attaque de 10 % pendant 10 s. Relevé sur la démo.
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec; any movement, action or damage taken cancels it. Read from the demo.Canalisé, 3 min de recharge. Régénère 50 % de vos points de vie maximum en 6 s ; tout déplacement, action ou dégât subi interrompt l'effet. Relevé sur la démo.
+5% damage vs Beasts.+5 % de dégâts contre les bêtes.
10% of Health regen continues in combat.10 % de la régénération de vie continue en combat.
Instant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel. Read from the demo.Instantané, 2 min de recharge. Plane vers le bas pendant 10 s en contrôlant sa direction. Relevé sur la démo.
0.5 sec cast, 2 min cooldown. Draw power from a convergence of elements: +10% movement and mounted speed for 30 sec, or 15 min if a convergence is nearby. Read from the demo.0,5 s d'incantation, 2 min de recharge. Puise dans une convergence d'éléments : +10 % de vitesse à pied et montée pendant 30 s, ou 15 min si une convergence est proche. Relevé sur la démo.
Passive. 1% increased melee, ranged, and spellcasting Haste.Passif. +1 % de hâte en mêlée, à distance et en incantation.
Passive. Damage to Elementals increased by 5%.Passif. Dégâts infligés aux élémentaires augmentés de 5 %.
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